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Seminar and Visit at Equis Lab

Dr. Nacke was invited by Nicholas Graham’s Equis Lab at Queen’s University to give a talk in the School of Computing seminar series. His talk discussed Physiological Game Interaction and Game User...

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UOIT HCI and Game Science group attends Canada 3.0

Our group attended the Canada 3.0 local new media conference. The conference featured an interactive showcase and allowed UOIT students to demonstrate their games to a new media audience. Dr. Hogue and...

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GRAND and CHI 2012 conferences back to back

The UOIT HCI and Game Science is traveling to Montreal, Quebec and Austin, Texas to present recent research work at the annual GRAND and the premier human-computer interaction conference CHI. Lennart...

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Paper accepted into Australasian Conference on Interactive Entertainment

Raphaël Marczak and Jasper van Vught, our external Marsden Grant Ph.D. students working at the University of Waikato co-supervised by Gareth Schott, got a full paper accepted into IE 2012, the 8th...

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NSERC Discovery Grant Awarded

Dr. Nacke was awarded the NSERC individual discovery grant for his 5-year research program proposal called “Developing and Analysing Adaptive, Enjoyable and Engaging Human-Computer Interfaces”. The...

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Collaborators in SSHRC Partnership Grant

We are happy to be collaborators of the new SSHRC partnership grant called “IMMERSe: The Interactive and Multi-Modal Experience Research Syndicate”, led by researchers from the University of Waterloo....

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Ph.D. Student receives Mitacs Internship

Our new Ph.D. student from Germany, Matthias Klauser, has received a Mitacs Accelerate internship award for a project focusing on analytics and game metrics of health games together with the...

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About UOIT Game Design and Production I

Game Design and Production I (INFR 2330) Dr. Lennart Nacke, Assistant Professor for HCI and Game Science Learn how to design basic board, card, dice, and digital games and gain practice in designing...

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About Game Design and Production 2

Game Design and Production II (INFR 3330) Dr. Lennart Nacke, Assistant Professor for HCI and Game Science Learn how to design levels for digital games, develop entire worlds and their ecosystems; find...

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Dr. Nacke talks about the future of game interaction at MIGS

Over the past years the Montreal International Game Summit (MIGS) has grown to become the most important game developer gathering in Canada. For the last three years, UOIT’s Faculty of Business and...

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CHI 2013 Paper accepted: How Does it Play Better? Exploring User Testing and...

Our research summer project from this year and one of the important final research projects in Pejman’s Ph.D. thesis was accepted into CHI 2013 and we are thrilled to be presenting this research at...

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CSCI 5550G: Graduate Course in Affective Gaming offered

This winter semester, Dr. Nacke is offering a graduate course on Affective Gaming, Human-Computer Interaction and User Experience in Interactive Entertainment. The course is designed as a reading...

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MagicDuel Capstone Project

For a capstone project, Dr. Nacke is leading a game development effort to creating a public installation game using the Kinect, Balance board and other sensors. The game is currently being developed by...

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CHI 2013 UOIT HCI Gaming Awesomeness

Our research group now has several entries accepted into CHI and is looking forward to a great conference, where we will be presenting the following: Workshop: Designing Gamification: Creating Gameful...

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Gamification 2013 Conference Opens Registration

The University of Ontario Institute of Technology (UOIT) and the University of Waterloo Stratford Campus have begun accepting submissions from presenters for an international conference on gamification...

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UOIT Takes On Academia

You have probably heard of the video game publisher ‘Ubisoft‘. They have produced many popular series such as; Far Cry, Assassin’s Creed, Tom Clancy’s Splinter Cell, Prince of Persia and Rayman....

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Dr. Nacke featured in Virtual Speaker Series

Initiated in the Fall of 2012, the Virtual Speaker Series is a collection of online videos showcasing recent research projects by talented faculty within UOIT. These videos were released on a monthly...

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Gamification 2013 Live Discussion on Industry Implementation

This Thursday (July 18th 2013), the organizers of the Gamification 2013 conference (in collaboration with ACM SIGCHI) will be discussing industry implementations of gamification in a Google+ Hangout on...

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Game On! 2.0

With all of the Conferences and Research requiring the full attention of the team in the UOIT GameLab, a break was greatly needed. One creative student suggested a lab trip to the Science Centre to...

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HCI Games Group Visit at UOIT (Friday before CHI 2014)

We are offering an all-day visit to our labs on UOIT’s campus in Oshawa on Friday, April 25, 2014. Talk to us about CHI PLAY and the Games and Entertainment community at CHI this year in a fun and...

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